Bryan Chavez
  • About
  • Media Work
  • Fabrication
  • Immersive Restaurants & Bars
  • Breakdown/Technical
  • 2d Art
  • Credits
Thank you for visiting my site. My name is Bryan Chavez, and I’m a professional Creative Director and CG artist with over 25 years of experience in film, television, and themed entertainment.  Throughout my career, I’ve worked as a Director, CG Supervisor and Lead Artist on a wide range of projects for theme parks, museums, television series, feature films, and commercial clients.​ I’m a graduate of the Gnomon School of Visual Effects, where I received industry-driven training in cutting-edge production workflows.
My skill set spans traditional artistry, graphic design, sculpting, concept development, motion capture, character design, and animation. In 2013 and 2014, I was honored with two Telly Awards for my work on Deadliest Catch. From 2015 to 2025, I served as a Creative Director, CG Supervisor and Lead Artist at Mousetrappe, overseeing creative development from concept through completion.
I’ve created large-scale media installations around the globe for world-renowned clients, including Disney, SeaWorld, the Kennedy Space Center, Universal Studios, and other leading institutions in entertainment, education, and innovation. These collaborations reflect my ability to deliver compelling, high-quality work that resonates with diverse audiences across international markets.
I offer a broad range of creative services, including immersive media, themed entertainment design, visual effects, motion graphics, projection mapping, branding, and both pre- and post-production support. I’m passionate, adaptable, and committed to staying ahead of technological advancements in this ever-evolving industry. I thrive in both collaborative environments and independent roles, and I approach feedback with professionalism and a growth mindset.
Creativity and innovation drive my work—and I’m always looking for new ways to push the boundaries of what's possible in visual storytelling.

Software Experience

3D Creative Tools: 
  • Autodesk Maya
  • Cinema 4D
  • Redshift 
  • 3dCoat
  • ZBrush
  • Blender
  • Substance Painter
  • Mari
  • QuadSpinner Gaea
  • World Creator
  • World Machine
  • Planetside Terragen
  • Unreal Engine

  • Marvelous Designer
  • JangaFX
  • PFTrack
  • Faro SCAN2FX
  • IPi Motion Capture
  • Plasticity
2D Creative Tools:  
  • Adobe Creative Suite 
  • Mocha
  • Red Giant
  • Element 3D
  • Boris FX
AI Tools:
  • ComfyUI
  • Kling AI
  • Runway AI
  • Topaz
  • Midjourney
  • Cascadeur
Fabrication Tools:
  • Materialise Magics
  • IdeaMaker
  • Bambu Studio
  • Formlabs PreForm
  • LightBurn
  • Sketchup

Skills

  • Creative Direction
  • Art Direction
  • Media Direction
  • Design Charrettes
  • Concept Development
  • Storytelling
  • Pre Vis
  • Emerging Media
  • Experience Design
  • Set Design
  • Style Development
  • Concept Design
  • World Building
  • Animation
  • ​Motion Graphics
  • Motion Capture
  • Hard Surface Modeling
  • Organic Surface Modeling
  • Rigging
  • Texturing
  • Rendering
  • Compositing
  • Pipeline Development
  • Additive Manufacturing
  • Subtractive Manufacturing
  • Fabrication Oversight
  • On-Site Installation

Awards

  • Telly Award: Deadliest Catch:  Crabzilla 2014
  • Telly Award: Deadliest Catch Episode 801 Graphic:2013 
  • Ernst & Young Entrepreneur of the Year  
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